 |
Interactive Media
Our studio has been a continual pioneer in the
design and production of interactive media, from surrogate
travel to multimedia science education programs, interactive
theaters to 3-D object filming and 360Õ panoramic filming
for QuickTime VR. Past projects include:
|
- A surrogate walk-through of exhibit space for Boston's Museum
of Science. This project involved using our 3SixtyTM
panhead system to photograph and then stitch together 360Õ panoramic
views of multi-room exhibit space. Users navigate through this
virtual space, freely moving up, back, and side-to-side to take
a look around.
- A 60-person interactive theater and environmental program
for the Liberty Science Center in New Jersey. Custom control
consoles give visitors the opportunity to interact with an animated
game based on the dangers of survival in an urban ecosystem,
opinion polls that tally audience views on environmental issues,
and a selection of documentary clips set in the New York harbor
estuary.
- Producing 3-D QuickTime VR object movies for Polaroid, L.L.
Bean, and a number of other clients.
- The acclaimed science education program, Interactive Nova:
The Mystery of Animal Pathfinders, was a joint Apple/WGBH/Peace
River enterprise, based on Peace River's film by the same name.
PRS founder John Borden acted as creative director of the interactive
program, which still serves as a model for all Interactive NOVA
programs distributed by Scholastic Inc.
- A multi-camera array and filming techniques designed for the
ground-breaking M.I.T Aspen surrogate travel program. We have
subsequently designed and photographed many surrogate travel
sequences, including a Palenque program that allows users to
explore a remote, ancient Mayan city.
|
|
|
|